Students learn how the innovative engineering of photovoltaics enables us to transform …
Students learn how the innovative engineering of photovoltaics enables us to transform the sun’s energy into usable power—electricity—through the use of photovoltaic cells. Watching a short video clip from “The Martian” movie shows the importance of photovoltaics in powering space exploration at extreme distances from the Earth. Then students learn that the photovoltaic technologies designed to excel in the harsh environment of space have the potential to be just as beneficial on Earth—providing electricity-generating systems based on renewable energy sources is important for our electricity-gobbling society. Two student journaling sheets assist with vocabulary and concepts.
Working as if they were engineers, students design and construct model solar …
Working as if they were engineers, students design and construct model solar sails made of aluminum foil to move cardboard tube satellites through “space” on a string. Working in teams, they follow the engineering design thinking steps—empathize, define, ideate, prototype, test, redesign—to design and test small-scale solar sails for satellites and space probes. During the process, learn about Newton’s laws of motion and the transfer of energy from wave energy to mechanical energy. A student activity worksheet is provided.
This lesson is designed to help students understand that vibrations are responsible …
This lesson is designed to help students understand that vibrations are responsible for the sounds we hear. Additionally, they learn that sound vibrations can travel through different mediums. Students experience vibrations using several of their senses: They feel the vibrations in their throat as they hum music, and on their lips as they play their straw kazoos. They see that when a ruler is struck, it vibrates, producing a sound. Drums are also used to show vibrations, as students watch grains of rice bouncing on the surface of the drum after it has been hit, and a laser pointer creates a laser show in the classroom when reflected off a vibrating mirror. Finally, students design a test that uses their sense of hearing to judge the effectiveness of different solids to transmit sound vibrations.
Students learn about sound and sound energy as they gather evidence that …
Students learn about sound and sound energy as they gather evidence that sound travels in waves. Teams work through five activity stations that provide different perspectives on how sound can be seen and felt. At one station, students observe oobleck (a shear-thickening fluid made of cornstarch and water) “dance” on a speaker as it interacts with sound waves (see Figure 1). At another station, the water or grain inside a petri dish placed on a speaker moves and make patterns, giving students a visual understanding of the wave properties of sound. At another station, students use objects of various materials and shapes (such as Styrofoam, paper, cardboard, foil) to amplify or distort the sound output of a homemade speaker (made from another TeachEngineering activity). At another station, students complete practice problems, drawing waves of varying amplitude and frequency. And at another station, they experiment with string (and guitar wire and stringed instruments, if available) to investigate how string tightness influences the plucked sound generated, and relate this sound to high/low frequency. A worksheet guides them through the five stations. Some or all of the stations may be included, depending on class size, resources and available instructors/aides, and this activity is ideal for an engineering family event.
Student pairs design, build and test model vehicles capable of rolling down …
Student pairs design, build and test model vehicles capable of rolling down a ramp and then coasting freely as far as possible. The challenge is to make the vehicles entirely out of dry pasta using only adhesive (such as hot glue) to hold the components together. Creativity is encouraged and different types of pasta are provided to support different functions such as round pasta for wheels and sheet pasta for the chassis. Students become familiar with the concepts of gravitational potential energy, kinetic energy and rolling resistance. Teams follow the steps of the engineering design process as they design, test and redesign their small-sized vehicles, working within the project's material constraints. The winner of the competitive final event is the pasta car that travels the longest distance beyond the bottom of the ramp.
Students engineer a working pair of shin guards for soccer or similar …
Students engineer a working pair of shin guards for soccer or similar contact sport from everyday materials. Since many factors go into the design of a shin guard, students follow the Engineering Design Process to create a prototype. Along the way, students keep a notebook documenting each stage of the process and reflect on what their learned during the design.
Students take an in-depth look at what goes into planning a research …
Students take an in-depth look at what goes into planning a research project, which prepares them to take the lead on their own projects. Examining a case study, students first practice planning a research project that compares traditional cook stoves to improved cook stoves for use in the developing world. Then they compare their plans to one used in the real-world by professional researchers, gaining perspective and details on the thought and planning that goes into good research work. Then students are provided with example materials, a blank template and support to take them from brainstorming to completing a detailed research plan for their own air quality research projects. Conducting students’ AQ-IQ research studies requires additional time and equipment beyond this planning activity. Then after the data is collected and analyzed, teams interpret the data and present summary research posters by conducting the next associated activity Numerous student handouts and a PowerPoint® presentation are provided.
Students learn about providing healthcare in a global setting and the importance …
Students learn about providing healthcare in a global setting and the importance of wearing protective equipment when treating patients with infectious diseases like Ebola. They learn about biohazard suits, heat transfer through conduction and convection and the engineering design cycle. Student teams design, create and test (and improve) their own Ebola biohazard suit prototypes that cover one arm and hand, including a ventilation system to cool the inside of the suit.
At this stage of the "Lost in the Amazon" (hypothetical) adventure, students …
At this stage of the "Lost in the Amazon" (hypothetical) adventure, students determine what supplies they will take with them to survive their trip through the Amazon. They use estimation and basic math skills to determine how much they can carry and what they can use to survive in the jungle environment as they travel on to their destination.
Students act as engineers to solve a hypothetical problem that has occurred …
Students act as engineers to solve a hypothetical problem that has occurred in the Swiss Alps due to a seismic event. In research groups, students follow the steps of the engineering design process as teams compete to design and create small-size model sleds that can transport materials to people in distress who are living in the affected town. The sleds need to be able to carry various resources that the citizens need for survival as well as meet other design requirements. Students test their designs and make redesigns to improve their prototypes in order to achieve final working designs. Once the designs and final testing are complete, students create final technical reports.
Students learn about water quality testing and basic water treatment processes and …
Students learn about water quality testing and basic water treatment processes and technology options. Biological, physical and chemical treatment processes are addressed, as well as physical and biological water quality testing, including testing for bacteria such as E. coli.
Students experience the engineering design process as they design, fabricate, test and …
Students experience the engineering design process as they design, fabricate, test and redesign their own methods for encapsulation of a (hypothetical) new miracle drug. As if they are engineers, teams make large-size prototypes to test proof of concept. They use household materials (tape, paper towels, plastic wrap, weed-barrier fabric, glues, etc.) to attach a coating to a porous "shell" (a perforated plastic Wiffle® ball) containing the medicine (colored drink mix powder). The objective is to delay the drug release by a certain time and have a long release duration—patterned after the timed release requirements of many real-world pharmaceuticals that are released from a polymer shell via diffusion in the body. Guided by a worksheet, teams go through at least three design/test iterations, aiming to achieve a solution close to the target time release constraints.
Grades 8-12. Students are introduced to an engineering challenge in which they …
Grades 8-12. Students are introduced to an engineering challenge in which they are given a job assignment to separate three types of apples. However, they are unable to see the color differences between the apples, and as a result, they must think as engineers to design devices that can be used to help them distinguish the apples from one another. Solving the challenge depends on an understanding of wave properties and the biology of sight. After being introduced to the challenge, students form ideas and brainstorm about what background knowledge is required to solve the challenge. A class discussion produces student ideas that can be grouped into broad subject categories: waves and wave properties, light and the electromagnetic spectrum, and the structure of the eye.
Students are introduced to the concepts of torque, power, friction and gear …
Students are introduced to the concepts of torque, power, friction and gear ratios. Teams modify two robotic LEGO® MINDSTORMS® vehicles by changing their gear ratios, wheel sizes, weight and engine power, while staying within a limit of points to spend on modifications. The robots face each other on a track with a string attaching one to the other. The winning robot, the one with the best adjustments, pulls the other across the line.
Students learn about the anatomical structure of the human eye and how …
Students learn about the anatomical structure of the human eye and how humans see light, as well as some causes of color blindness. They conduct experiments as an example of research to gather information. During their investigations, they test other students' vision, gathering data and measurements about when objects appear blurry. These topics help students prepare to design solutions to an overarching engineering challenge question.
Students take what they know about materials, optical properties and electrons to …
Students take what they know about materials, optical properties and electrons to the next level—to see how semiconductors can be used to augment light. First, they learn how light-emitting diodes (LEDs) work, which helps them to think critically about a real-world problem they are asked to solve later in the activity as if they are practicing engineers. The challenge: To design an improved LED headlight that lights the roadway without distracting oncoming drivers and passengers with the harsh, bright white light seen in many cars today. Students research the problem via an online video, article and interactive simulation, learning all about quantum dots. Then teams use small LED flashlights and pieces of red, blue, yellow and green acetate to independently experiment to come up with a model that has the potential to improve the measured visual quality of bright white LED light—their solutions to the headlight challenge.
Provide opportunities to experience historic and/or current scientific information through audio/visual media. …
Provide opportunities to experience historic and/or current scientific information through audio/visual media. Further, these sessions allow students to express and discuss their understanding of the science content and its relevance prior to writing a summary.
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