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Be a Super Digital Citizen
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How can we be upstanders when we see cyberbullying? Online tools are empowering for kids, and they also come with big responsibilities. But do kids always know what to do when they encounter cyberbullying? Show your students appropriate ways to take action and resolve conflicts, from being upstanders to helping others in need. Approximately 45 mins.

LESSON OBJECTIVES: Reflect on the characteristics that make someone an upstanding digital citizen. Recognize what cyberbullying is. Show ways to be an upstander by creating a digital citizenship superhero comic strip.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Being Aware of What You Share
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How can you protect your privacy when you're online? Kids share a lot of information whenever they go online -- sometimes on purpose, sometimes not. But do they understand that online privacy isn't just what they say and post? Help your students learn about their digital footprints and the steps they can take to shape what others find and see about them. Approximately 50 mins.

LESSON OBJECTIVES: Reflect on the concept of privacy, including what they feel comfortable sharing and with which people. Analyze different ways that advertisers collect information about users to send them targeted ads. Identify strategies for protecting their privacy, including opting out of specific features and analyzing app or website privacy policies.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Beyond Gender Stereotypes
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How do gender stereotypes shape our experiences online? Kids encounter all kinds of stereotypes in the media. But are kids always aware of what they're seeing? Help your students think critically about how gender stereotypes can affect the ways they view themselves and others. Approximately 45 mins.

LESSON OBJECTIVES: Define "gender stereotype" and describe how they can be present online. Describe how gender stereotypes can lead to unfairness or bias. Create an avatar and a poem that show how gender stereotypes impact who they are.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Big, Big Data
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How do companies collect and use data about you? Every time we go online, we're giving away information about ourselves. But just how much data are companies collecting from us? Hint: It's probably a lot more than we realize. Show your students these three tips on how to limit the data that companies collect. Approximately 45 mins.

LESSON OBJECTIVES: Explain why information about them and their behaviors is valuable to companies. Analyze how certain types of data are used by companies. Learn three strategies to limit individual data collection by companies.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
The Big Data Dilemma
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What are the benefits and drawbacks of online tracking? Many of us are aware that we're being tracked when we go online. It's one of the ways our favorite websites and apps know how to recommend content just for us. But how much information are companies actually collecting? And what are they doing with it? Digging into the details can help us make smart decisions about our online privacy and how to protect it. Approximately 50 mins.

LESSON OBJECTIVES: Define online tracking and describe how companies use it. Identify the benefits and drawbacks of online tracking to both companies and users. Analyze specific examples of online tracking and take a position for or against them.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Can Media Be Addictive?
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Are we addicted to our devices, and, if so, are companies to blame? The word "addiction" packs a heavy punch, and the research is inconclusive on whether it's truly accurate when it comes to digital device use. What's certain, however, is that as people use devices and apps more, profits increase for the companies who make them. Help your students recognize how most of the technology they use is designed to keep them hooked, and help them use this as an opportunity to find more balance in their digital lives. Approximately 60 mins.

LESSON OBJECTIVES: Analyze and draw conclusions about a series of photos depicting device use. Use online resources to track arguments for and against whether we are addicted to our devices. Complete a short writing assignment analyzing one or more aspects related to the device addiction debate.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Challenging Confirmation Bias
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How can we challenge our own confirmation bias? Our brains are great at using past experiences to make quick decisions on the fly, but these shortcuts can also lead to bias. "Confirmation bias" is our brain's tendency to seek out information that confirms things we already think we know. Help your students learn to recognize this when they encounter news online, as a way to examine competing opinions and ideas and to avoid drawing questionable conclusions. Approximately 45 mins.

LESSON OBJECTIVES: Define confirmation bias and identify why it occurs. Explore examples of confirmation bias, particularly related to news and online information. Identify strategies for challenging their own confirmation biases.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
The Change You Want to See
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How can you create a digital footprint that showcases your purpose? Research shows that happiness in life is less about what you do and more about why you do it. When your actions have purpose, they lead to positive results -- both for you and the world. Help students use the power of the internet to turn their personal passions into positive impact. Approximately 50 mins.

LESSON OBJECTIVES: Explain what it means to find your purpose and why it is beneficial. Consider different ways that people have used their digital footprint to make a positive impact on the world and whether you would do something similar. Reflect on what your own purpose might be, including a problem you want to solve and how you might go about solving it.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Chatting Safely Online
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How do you chat safely with people you meet online? Games, social media, and other online spaces give kids opportunities to meet and chat with others outside the confines of their real-life communities. But how well do kids actually know the people they're meeting and interacting with? Help students consider whom they're talking to and the types of information they're sharing online. Approximately 45 mins.

LESSON OBJECTIVES: Analyze how well they know the people they interact with online. Reflect on what information is safe to share with different types of online friends. Learn to recognize red flag feelings and use the Feelings & Options thinking routine to respond to them.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Chatting and Red Flags
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How can you tell when an online relationship is risky? Having conversations online, without nonverbal cues or being able to see people, can be awkward and sometimes even risky -- with drawbacks from simple misunderstandings to manipulation or inappropriate messages. Help students navigate and avoid these situations before they go too far. Approximately 45 mins.

LESSON OBJECTIVES: Identify the types of messages that might cause a red flag feeling for someone. Use the Feelings & Options thinking routine to analyze and respond to a situation involving a red flag feeling.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Clicks for Cash
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How does internet advertising contribute to the spread of disinformation? Well-crafted headlines benefit everyone. They help readers digest information and publishers sell news stories. But what if the headline is misleading? What if it's crafted just to get clicks or even to spread disinformation? "Clickbait" headlines may benefit advertisers and publishers, but they don't benefit readers. Help students recognize and analyze clickbait when they see it. Approximately 45 mins.

LESSON OBJECTIVES: Describe how advertisers and publishers make money through online advertising. Describe how clickbait can contribute to the spread of fake news and disinformation. Use the Take a Stand thinking routine to consider different perspectives about whose responsibility it is to fight fake news and disinformation.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Connecting with Digital Audiences
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How can we use code-switching to enhance our communication with online audiences? What you say, and how you say it, often depends on whom you're talking to, both in person and online. The person or people you're chatting with -- and the apps or websites you're using -- affect how we communicate. Remind your students to consider their audience before they post or comment online, and help them build community and communicate effectively in the digital world. Approximately 50 mins.

LESSON OBJECTIVES: Apply the idea of code-switching to how they use phones and other devices in and outside of school. Consider different ways that code-switching online can make communication more meaningful and effective. Write an example post or message that uses code-switching to communicate with an online audience.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
The Consequences of Online Hate Speech
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What should the consequences for online hate speech be? While some governments can't regulate hate speech, laws allow private organizations like social media apps and private universities to decide how to deal with hate speech within their spheres. How should these organizations respond to hate speech? What is an appropriate consequence? Pose these questions for students, and help them think through the importance of both respect for others and free speech. Approximately 50 mins.

LESSON OBJECTIVES: Reflect on whether hate speech is considered free speech. Identify the reasons for and against regulating online hate speech. Use the Take a Stand thinking routine to consider the potential consequences of online hate speech.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Countering Hate Speech Online
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How can we counter online hate speech and xenophobia? As humans, we thrive on social connections and group associations. But this tendency can also lead us to be suspicious of people outside our group. This fear -- xenophobia -- can be overcome by more exposure to people who are different from us. However, the internet can often make this more difficult. Help students recognize this challenge and find strategies for navigating content online. Approximately 50 mins.

LESSON OBJECTIVES: Describe the relationship between hate speech and xenophobia. Analyze how the internet has contributed to an increase in hate speech and extremist views. Describe one way to use the internet to combat one type of hate speech.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
A Creator's Rights and Responsibilities
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What rights and responsibilities do you have as a creator? It's common for kids to use images they find online, for school projects or just for fun. But kids don't often understand which images are OK to use and which ones aren't. Help your students learn about the rights and responsibilities they have when it comes to the images they create and use. Approximately 45 mins.

LESSON OBJECTIVES: Define "copyright" and explain how it applies to creative work. Describe their rights and responsibilities as creators. Apply copyright principles to real-life scenarios.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Curated Lives
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How can I create a social media presence that represents the real me? Social media gives us a chance to choose how we present ourselves to the world. We can snap and share a pic in the moment or carefully stage photos and select only the ones we think are best. When students reflect on these choices, they can better understand the self they are presenting and the self they aim to be. Approximately 50 mins.

LESSON OBJECTIVES: Describe how their curated self may or may not represent their real self. Analyze the benefits and drawbacks of representing different parts of their real self online. Create an avatar that represents both their real and curated selves.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Debating the Privacy Line
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Should the government have access to all your social media and cellphone data? Often, the more information we have, the better decisions we're able to make. The power of data can benefit both individuals and governments. But who can be trusted with the responsibility of having all this data? Can governments collect and use it fairly and without violating our privacy? Help students think through this question and become thoughtful influencers of data policy and practice. Approximately 55 mins.

LESSON OBJECTIVES: Identify the pros and cons of schools having access to students' social media. Describe the concerns related to government access to social media and cellphone data, including those related to free speech and privacy. Choose a position for or against government access to social media and cellphone data, and support that position with reasons and examples.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Device-Free Moments
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Why is it important that we have device-free moments in our lives? Technology use isn't always a distraction, but there are definitely times when it's best to keep devices away. Help students learn when it's appropriate to use technology and when it's not -- and practice making family rules for device-free time at home. Approximately 40 mins.

LESSON OBJECTIVES: Recognize the ways in which digital devices can be distracting. Identify how they feel when others are distracted by their devices. Identify ideal device-free moments for themselves and others.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Digital Drama Unplugged
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How can you de-escalate digital drama so it doesn't go too far? Miscommunication is a common occurrence online and on social media. Plus, being behind a screen makes it easier to say things they wouldn't say in person. So how do we help students avoid the pitfalls of digital drama? Help them learn tips on avoiding online drama in the first place and de-escalating drama when it happens. Approximately 45 mins.

LESSON OBJECTIVES: Reflect on how easily drama can escalate online. Identify de-escalation strategies when dealing with digital drama. Reflect on how digital drama can affect not only oneself but also those around us.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Digital Friendships
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How do you keep online friendships safe? Kids make friends everywhere they go -- including online. But are all of these friendships the same? How can kids start online friendships and also learn ways to stay safe? Help your students understand both the benefits and the risks of online-only friendships. Approximately 45 mins.

LESSON OBJECTIVES: Compare and contrast different kinds of online-only friendships. Describe the benefits and risks of online-only friendships. Describe how to respond to an online-only friend if the friend asks something that makes them uncomfortable.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Digital Media and Your Brain
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How does digital media try to hook you, and what can you do about it? Sometimes when you're using media, it's hard to stop. Lots of people even say they feel "addicted" to their phones or the apps and games they use. But is digital media actually designed to get you hooked? Have students think about the ways different digital media does -- and does not -- help us find healthy media balance. Approximately 45 mins.

LESSON OBJECTIVES: Explore ways that different digital media are, and aren't, designed to help them make good media choices. Reflect on how digital media is designed to either help or hinder the addition of meaning and value to their lives. Think about how to develop good, healthy habits when using digital media.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Digital Trails
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What information is OK to have in your digital footprint? Does what you do online always stay online? Students learn that the information they share online leaves a digital footprint or "trail." Depending on how they manage it, this trail can be big or small, and harmful or helpful. Students compare different trails and think critically about what kinds of information they want to leave behind. Approximately 40 mins.

LESSON OBJECTIVES: Learn that the information they share online leaves a digital footprint or "trail" Explore what information is OK to be shared online

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Don't Feed the Phish
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How can you protect yourself from phishing? Internet scams are part of being online today, but many kids might not be aware of them. How do we help our students avoid being tricked into clicking malicious links or giving out private information? Use this lesson to help kids avoid online identity theft and phishing schemes. Approximately 45 mins.

LESSON OBJECTIVES: Compare and contrast identity theft with other kinds of theft. Describe different ways that identity theft can occur online. Use message clues to identify examples of phishing.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Filter Bubble Trouble
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How can filter bubbles limit the information we're exposed to? When we get news from our social media feeds, it often only tells us part of the story. Our friends -- and the website's algorithms -- tend to feed us perspectives we already agree with. Show students ways to escape the filter bubble and make sure their ideas about the world are being challenged. Approximately 50 mins.

LESSON OBJECTIVES: Define "filter bubble" and explain how it occurs. Reflect on the limitations and drawbacks that filter bubbles cause. Identify strategies for escaping their own filter bubbles.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Finding Balance in a Digital World
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How do we balance digital media use in our lives? We use digital media every day, from texting, streaming TV shows, and gaming all the way to using voice assistants or ordering our food online. For today's kids, it's a lot more than just "screen time." So how can we help students balance their online and offline lives? It starts with recognizing just how much media we use. Approximately 50 mins.

LESSON OBJECTIVES: Reflect on their common online and offline activities. Identify ways to "unplug" to maintain balance between online and offline activities. Use the Digital Habits Checkup routine to create a personal challenge to achieve more media balance.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Finding Credible News
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How do we find credible information on the internet? The web is full of questionable stuff, from rumors and inaccurate information to outright lies and so-called fake news. So how do we help students weed out the bad and find what's credible? Help students dig into why and how false information ends up online in the first place, and then practice evaluating the credibility of what they're finding online. Approximately 45 mins.

LESSON OBJECTIVES: Learn reasons that people put false or misleading information on the internet. Learn criteria for differentiating fake news from credible news. Practice evaluating the credibility of information they find on the internet.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Finding My Media Balance
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What does media balance mean for me? Helping kids learn what makes different media choices healthy or not is a good start. But how do we help them actually make responsible choices in the real world? Give your students the opportunity to create a personalized media plan. Approximately 45 mins.

LESSON OBJECTIVES: Reflect on how balanced they are in their daily lives. Consider what "media balance" means, and how it applies to them. Create a personalized plan for healthy and balanced media use.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
The Four Factors of Fair Use
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What rights to fair use do you have as a creator? Kids can be voracious consumers -- and creators -- of media, and it's easier than ever for them to find and share digital content online. But do middle schoolers know about concepts like fair use, copyright, and public domain? Give students a framework they can use to better understand how fair use works in the real world. Approximately 50 mins.

LESSON OBJECTIVES: Define the terms "copyright," "public domain," and "fair use." Identify the purpose of the Four Factors of Fair Use. Apply fair use to real-world examples, making a case for or against.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
The Health Effects of Screen Time
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Can screen time be bad for us? The research is still out when it comes to exactly how screen time affects our health. But one area where we know it does is our sleep. Just having a device near us seems to change the way our brains work. Help students learn that being responsible with digital media means adjusting how we use it so it isn't unhealthy for our bodies or our brains. Approximately 45 mins.

LESSON OBJECTIVES: Identify research trends related to the health impact of screen time. Reflect on the nature of their own screen time and how it compares to that of parents and teens generally. Use the Digital Habits Checkup routine to create a personal challenge to change a media habit.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Hoaxes and Fakes
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How can you avoid being fooled by fake videos and other information online? We know not to believe everything we hear, but what about what we see? Advancements in computer-generated graphics, facial recognition, and video production have led to a world of viral videos that are often difficult to identify as fake. Help your students learn to read what they see on the web "laterally" by showing them how to get off the page, check credibility, and find corroboration. Approximately 50 mins.

LESSON OBJECTIVES: Define "misinformation" and explore the consequences of spreading misinformation online. Learn how to use lateral reading as a strategy to verify the accuracy of information online. Apply lateral reading to examples of questionable videos to determine their accuracy.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
How Technology Makes You Feel
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Why is it important to listen to your feelings when using technology? This foundational digital citizenship lesson challenges kids to pay attention to their feelings while using tech. With an engaging emoji game, students learn practical strategies for managing their feelings -- good, bad, and everything in between. Approximately 30 mins.

LESSON OBJECTIVES: Recognize the different kinds of feelings they can have when using technology. Know what to do when they don't have a good feeling when using technology.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
How Young Is Too Young for Social Media?
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At what age should people be allowed to use social media? Children have to be at least 13 to sign up for most social media platforms. But we know that many tweens work around this restriction. By doing so they can connect with peers and have fun, but they're also susceptible to a number of risks, from privacy to bullying to challenges to their social-emotional well-being. Reflecting on when kids should be allowed to use social media can help us think through the risks and rewards of using social media, regardless of our age. Approximately 45 mins.

LESSON OBJECTIVES: Explain why websites that collect personal information have an age requirement of 13 in the United States. Identify the risks of targeted advertising, especially when it is targeted to children. Use the Take a Stand thinking routine to explore different perspectives about what age is best for starting to use social media.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Internet Traffic Light
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How do you stay safe when visiting a website or app? Staying safe online is a lot like staying safe in the real world. Using a fun traffic light activity, students learn how to identify "just right" content, giving them the green light to learn, play, and explore the internet safely. Approximately 35 mins.

LESSON OBJECTIVES: Understand that being safe online is similar to staying safe in real life. Learn to identify websites and apps that are "just right" and "not right" for them. Know how to get help from an adult if they are unsure about a website.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Is It Cyberbullying?
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What is cyberbullying and what can you do to stop it? Let's face it: Some online spaces can be full of negative, rude, or downright mean behavior. But what counts as cyberbullying? Help your students learn what is -- and what isn't -- cyberbullying, and give them the tools they'll need to combat the problem. Approximately 45 mins.

LESSON OBJECTIVES: Recognize similarities and differences between in-person bullying, cyberbullying, and being mean. Empathize with the targets of cyberbullying. Identify strategies for dealing with cyberbullying and ways they can be an upstander for those being bullied.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Is Seeing Believing?
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Why do people alter digital photos and videos? The web is full of photos, and even videos, that are digitally altered. And it's often hard to tell the difference between what's real and what's fake. Help your students ask critical questions about why someone might alter a photo or video in the first place. Approximately 45 mins.

LESSON OBJECTIVES: Recognize that photos and videos can be altered digitally. Identify different reasons why someone might alter a photo or video. Analyze altered photos and videos to try to determine why.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Keeping Games Fun and Friendly
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How can I be positive and have fun while playing online games, and help others do the same? Social interaction is part of what makes online gaming so popular and engaging for kids. Of course, online communication can come with some risks. Show your students how to keep their gaming experiences fun, healthy, and positive. Approximately 45 mins.

LESSON OBJECTIVES: Define "social interaction" and give an example. Describe the positives and negatives of social interaction in online games. Create an online video game cover that includes guidelines for positive social interaction.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Let's Give Credit!
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How can you give credit for other people's work? With so much information at our fingertips, students learn what it means to "give credit" when using content they find online. Taking on the role of a detective, students learn why it's important to give credit and the right ways to do it when they use words, images, or ideas that belong to others. Approximately 30 mins.

LESSON OBJECTIVES: Explain how giving credit is a sign of respect for people's work Learn how to give credit in their schoolwork for content they use from the internet

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Media Balance Is Important
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How do we find a happy balance between our online and offline activities? Students consider the feelings of themselves and others when making decisions about when, where, and how much to use technology. Approximately 25 mins.

LESSON OBJECTIVES: Know when and why to take breaks from device time. Consider the feelings of people around them, even when engaged in fun online activities.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
My Digital Life Is Like ...
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What is the role of digital media in our lives? We often use our phones or other devices without even thinking about it. But paying closer attention to how -- and how much -- we use digital media can help us find better balance in our lives. Challenge students to truly consider how digital media adds to -- or takes away from -- their overall quality of life. Approximately 45 mins.

LESSON OBJECTIVES: Explore the role that digital media plays in their lives. Use the Digital Habits Checkup to reflect on the positive and negative impacts of digital media. Create a personal challenge to improve their digital well-being.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
My Media Choices
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What makes a healthy media choice? We all make choices every day about the media we consume and create. But do kids understand what makes a media choice healthy or not? Hint: It's about more than just screen time. Use the activities in this lesson to give kids a framework for making informed media choices. Approximately 45 mins.

LESSON OBJECTIVES: Learn the "What? When? How Much?" framework for describing their media choices. Use this framework and their emotional responses to evaluate how healthy different types of media choices are. Begin to develop their own definition of a healthy media balance.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Digital Citizenship
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022