Students are introduced to the world of creative engineering product design. Through six activities, teams work through the steps of the engineering design process (or loop) by completing an actual design challenge presented in six steps. The project challenge is left up to the teacher or class to determine; it might be one decided by the teacher, brainstormed with the class, or the example provided (to design a prosthetic arm that can perform a mechanical function). As students begin by defining the problem, they learn to recognize the need, identify a target population, relate to the project, and identify its requirements and constraints. Then they conduct research, brainstorm alternative solutions, evaluate possible solutions, create and test prototypes, and consider issues for manufacturing. See the Unit Schedule section for a list of example design project topics.
- Subject:
- Architecture and Design
- Arts
- Engineering
- Science
- Material Type:
- Full Course
- Unit of Study
- Provider:
- TeachEngineering
- Provider Set:
- TeachEngineering
- Author:
- See individual activities.
- Date Added:
- 09/18/2014