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"Gaitway" to Acceleration: Walking Your Way to Acceleration
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Student teams use sensors—motion detectors and accelerometers—to collect walking gait data from group members. They import their collected position and acceleration data into Excel® for graphing and analysis to discover the relationships between position, velocity and acceleration in the walking gaits. Then they apply their understanding of slopes of secant lines and Riemann sums to generate and graph additional data. These activities provide practice in the data collection and analysis of systems, similar to the work of real-world engineers.

Subject:
Practitioner Support
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Jeremy Scheffler
Date Added:
10/14/2015
Gears: Determining Angular Velocity
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Students work as engineers and learn to conduct controlled experiments by changing one experimental variable at a time to study its effect on the experiment outcome. Specifically, they conduct experiments to determine the angular velocity for a gear train with varying gear ratios and lengths. Student groups assemble LEGO MINDSTORMS(TM) NXT robots with variously sized gears in a gear train and then design programs using the NXT software to cause the motor to rotate all the gears in the gear train. They use the LEGO data logging program and light sensors to set up experiments. They run the program with the motor and the light sensor at the same time and analyze the resulting plot in order to determine the angular velocity using the provided physics-based equations. Finally, students manipulate the gear train with different gears and different lengths in order to analyze all these factors and figure out which manipulation has a higher angular velocity. They use the equations for circumference of a circle and angular velocity; and convert units between radians and degrees.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
James Cox
Jasmin Mejias
Jennifer S. Haghpanah
Leonarda Huertas
Mihai Pruna
Date Added:
09/18/2014
Gears: Lift It Up!
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A gear is a simple machine that is very useful to increase the speed or torque of a wheel. In this activity, students learn about the trade-off between speed and torque when designing gear ratios. The activity setup includes a LEGO(TM) MINDSTORMS(TM) NXT pulley system with two independent gear sets and motors that spin two pulleys. Each pulley has weights attached by string. In a teacher demonstration, the effect of adding increasing amounts of weight to the pulley systems with different gear ratios is observed as the system's ability to lift the weights is tested. Then student teams are challenged to design a gear set that will lift a given load as quickly as possible. They test and refine their designs to find the ideal gear ratio, one that provides enough torque to lift the weight while still achieving the fastest speed possible.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jeffrey Laut
Paul Phamduy
Date Added:
10/14/2015
Generators: Three Mile Island vs. Hoover Dam
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Educational Use
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Students are given a history of electricity and its development into the modern age lifeline upon which we so depend. The methods of power generation are introduced, and further discussion of each technology's pros and cons follows.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
09/18/2014
Get Charged!
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Grades 3-4. Students are introduced to the idea of electrical energy. They learn about the relationships between charge, voltage, current and resistance. They discover that electrical energy is the form of energy that powers most of their household appliances and toys. In the associated activities, students learn how a circuit works and test materials to see if they conduct electricity. Building upon a general understanding of electrical energy, they design their own potato power experiment. In two literacy activities, students learn about the electrical power grid and blackouts.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Jeff Lyng
Malinda Schaefer Zarske
Sharon D. Perez-Suarez
Date Added:
09/18/2014
Get Me Off This Planet
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The purpose of this lesson is to teach the students about how a spacecraft gets from the surface of the Earth to Mars. The lesson first investigates rockets and how they are able to get us into space. Finally, the nature of an orbit is discussed as well as how orbits enable us to get from planet to planet specifically from Earth to Mars.

Subject:
Earth and Space Science
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Chris Yakacki
Daria Kotys-Schwartz
Geoffrey Hill
Janet Yowell
Malinda Schaefer Zarske
Date Added:
09/18/2014
Get Your Charge Away from Me!
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This activity is an easy way to demonstrate the fundamental properties of polar and non-polar molecules (such as water and oil), how they interact, and the affect surfactants (such as soap) have on their interactions. Students see the behavior of oil and water when placed together, and the importance soap (a surfactant) plays in the mixing of oil and water which is why soap is used every day to clean greasy objects, such as hands and dishes. This activity is recommended for all levels of student, grades 3-12, as it can easily be scaled to meet any desired level of difficulty.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ryan Cates
Date Added:
09/18/2014
Get Your Motor Running
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Students investigate motors and electromagnets as they construct their own simple electric motors using batteries, magnets, paper clips and wire.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Abigail Watrous
Ashleigh Bailey
Denise Carlson
Janet Yowell
Joe Friedrichsen
Malinda Schaefer Zarske
Date Added:
10/14/2015
Get in Gear
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Students are introduced to gear transmissions and gear ratios using LEGO MINDSTORMS(TM) NXT robots, gears and software. They discover how gears work and how they can be used to adjust a vehicle's power. Specifically, they learn how to build the transmission part of a vehicle by designing gear trains with different gear ratios. Students quickly recognize that some tasks require vehicle speed while others are more suited for vehicle power. They are introduced to torque, which is a twisting force, and to speed the two traits of all rotating engines, including mobile robots using gears, bicycles and automobiles. Once students learn the principles behind gear ratios, they are put to the test in two simple design activities that illustrate the mechanical advantages of gear ratios. The "robot race" is better suited for a quicker robot while the "robot push" calls for a more powerful robot. A worksheet and post-activity quiz verify that students understand the concepts, including the tradeoff between torque and speed.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Michael Hernandez
Violet Mwaffo
Date Added:
09/18/2014
Get in My Body: Drug Delivery
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Students are challenged to think as biomedical engineers and brainstorm ways to administer medication to a patient who is unable to swallow. They learn about the advantages and disadvantages of current drug delivery methods—oral, injection, topical, inhalation and suppository—and pharmaceutical design considerations, including toxicity, efficacy, size, solubility/bioavailability and drug release duration. They apply their prior knowledge about human anatomy, the circulatory system, polymers, crystals and stoichiometry to real-world biomedical applications. A Microsoft® PowerPoint® presentation and worksheets are provided. This lesson prepares students for the associated activity in which they create and test large-size drug encapsulation prototypes to provide the desired delayed release and duration timing.

Subject:
Science
Material Type:
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Andrea Lee
Megan Ketchum
Date Added:
02/17/2021
Getting it Right!
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In this lesson, students will investigate error. As shown in earlier activities from navigation lessons 1 through 3, without an understanding of how errors can affect your position, you cannot navigate well. Introducing accuracy and precision will develop these concepts further. Also, students will learn how computers can help in navigation. Often, the calculations needed to navigate accurately are time consuming and complex. By using the power of computers to do calculations and repetitive tasks, one can quickly see how changing parameters likes angles and distances and introducing errors will affect their overall result.

Subject:
Engineering
Geometry
Mathematics
Science
Trigonometry
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Jeff White
Malinda Schaefer Zarske
Matt Lippis
Penny Axelrad
Date Added:
09/18/2014
Getting to the Point
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In this lesson, students learn how to determine location by triangulation. We describe the process of triangulation and practice finding your location on a worksheet, in the classroom, and outdoors.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Malinda Schaefer Zarske
Matt Lippis
Penny Axelrad
Date Added:
09/18/2014
Give An Inch, Take A Foot
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In this activity students practice measuring techniques by measuring different objects and distances around the classroom. They practice using different scales of measurement in metric units and estimation.

Subject:
Engineering
Mathematics
Measurement and Data
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Lesley Herrmann
Malinda Schaefer Zarske
Date Added:
09/18/2014
Glaciers, Water and Wind, Oh My!
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This hands-on activity explores five different forms of erosion (chemical, water, wind, glacier and temperature). Students rotate through stations and model each type of erosion on rocks, soils and minerals. The students record their observations and discuss the effects of erosion on the Earth's landscape. Students learn about how engineers are involved in the protection of landscapes and structures from erosion. Math problems are included to help students think about the effects of erosion in real-world scenarios.

Subject:
Earth and Space Science
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
10/14/2015
Global Climate Change Lesson
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Students learn how the greenhouse effect is related to global warming and how global warming impacts our planet, including global climate change. Extreme weather events, rising sea levels, and how we react to these changes are the main points of focus of this lesson.

Subject:
Earth and Space Science
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Christie Chatterley
Denise W. Carlson
Janet Yowell
Karen King
Malinda Schaefer Zarske
Date Added:
09/18/2014
Glowing Flowers
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Student teams learn about engineering design of green fluorescent proteins (GFPs) and their use in medical research, including stem cell research. They simulate the use of GFPs by adding fluorescent dye to water and letting a flower or plant to transport the dye throughout its structure. Students apply their knowledge of GFPs to engineering applications in the medical, environmental and space exploration fields. Due to the fluorescing nature of the dye, plant life of any color, light or dark, can be used unlike dyes that can only be seen in visible light.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Christie Chatterley
Janet Yowell
Malinda Schaefer Zarske
Date Added:
10/14/2015
Go Public: Osteoporosis Brochure
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Students will answer the Challenge Question and use the acquired learning from Lesson 1, "Fix the Hip Challenge" and Lesson 2, "Skeletal System Overview"to construct an informative brochure addressing osteoporosis and the role biomedical engineering plays in diagnosing and preventing this disease.

Subject:
Engineering
Life Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Morgan Evans
Date Added:
09/18/2014
Gone with the Wind - Sail Cars!
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Students explore the use of wind power in the design, construction and testing of "sail cars," which, in this case, are little wheeled carts with masts and sails that are powered by the moving air generated from a box fan. The scientific method is reviewed and reinforced with the use of controls and variables, and the engineering design process is explored. The focus of the activity is on renewable energy, as well as the design, testing and redesign of small cars made from household materials. The activity (and an extension worksheet) includes the use of kinematic equations using distance, time traveled and speed to enforce exponents and decimals.

Subject:
Architecture and Design
Arts
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Emily Gill
Kristi Ekern
Wyatt Champion
Date Added:
10/14/2015