Our brains control every movement we make. Most of us take for …
Our brains control every movement we make. Most of us take for granted our ability to pick up a cup or change the television station. However, for people who have lost a limb or become paralyzed, the inability to do these things means a loss of freedom and independence. This video segment from Greater Boston describes how neuroscientists and bioengineers have teamed up to create a system that allows people who have lost motor functions to control electronic devices through their thoughts alone. Grades 6-12
In this lesson, students learn about work as defined by physical science …
In this lesson, students learn about work as defined by physical science and see that work is made easier through the use of simple machines. Already encountering simple machines everyday, students will be alerted to their widespread uses in everyday life. This lesson serves as the starting point for the Simple Machines Unit.
This collection of Aerospace Engineering learning modules will allow students to explore …
This collection of Aerospace Engineering learning modules will allow students to explore video and interactive media resources that support the middle and high school Engineering Design core ideas.
Do you need proof that driving is a dangerous activity? More Americans …
Do you need proof that driving is a dangerous activity? More Americans have died in car crashes over the past 100 years than in all the wars the U.S. has ever fought combined. More than 40,000 Americans die each year on the nation's highways, most as the result of high-speed collisions. In this video segment adapted from NOVA, learn how engineers developed the air bag, an important automobile-safety device now found in most cars. Recommended for: Grades 3-12
In this video segment adapted from ZOOM, cast members make their own …
In this video segment adapted from ZOOM, cast members make their own hovercraft and demonstrate how the air leaking out of a balloon can make a plastic plate hover above a table.
In this activity, students discover the relationship between an object's mass and …
In this activity, students discover the relationship between an object's mass and the amount of space it takes up (its volume). Students learn about the concept of displacement and how an object can float if it displaces enough water, and the concept of density and its relationship to mass and volume.
Students develop an app for an Android device that utilizes its built-in …
Students develop an app for an Android device that utilizes its built-in internal sensors, specifically the accelerometer. The goal of this activity is to teach programming design and skills using MIT's App Inventor software (free to download from the Internet) as the vehicle for learning. The activity should be exciting for students who are interested in applying what they learn to writing other applications for Android devices. Students learn the steps of the engineering design process as they identify the problem, develop solutions, select and implement a possible solution, test the solution and redesign, as needed, to accomplish the design requirements.
This article includes links to expository text for students in grades K-1, …
This article includes links to expository text for students in grades K-1, 2-3, and 4-5 about the climate differences between the Arctic and Antarctica.
Antimatter, the charge reversed equivalent of matter, has captured the imaginations of …
Antimatter, the charge reversed equivalent of matter, has captured the imaginations of science fiction fans for years as a perfectly efficient form of energy. While normal matter consists of atoms with negatively charged electrons orbiting positively charged nuclei, antimatter consists of positively charged positrons orbiting negatively charged anti-nuclei. When antimatter and matter meet, both substances are annihilated, creating massive amounts of energy. Instances in which antimatter is portrayed in science fiction stories (such as Star Trek) are examined, including their purposes (fuel source, weapons, alternate universes) and properties. Students compare and contrast matter and antimatter, learn how antimatter can be used as a form of energy, and consider potential engineering applications for antimatter.
This final lesson in the unit culminates with the Go Public phase …
This final lesson in the unit culminates with the Go Public phase of the legacy cycle. In the associated activities, students use linear models to depict Hooke's law as well as Ohm's law. To conclude the lesson, students apply they have learned throughout the unit to answer the grand challenge question in a writing assignment.
Students are introduced to Pascal's law, Archimedes' principle and Bernoulli's principle. Fundamental …
Students are introduced to Pascal's law, Archimedes' principle and Bernoulli's principle. Fundamental definitions, equations, practice problems and engineering applications are supplied. A PowerPoint® presentation, practice problems and grading rubric are provided.
Students explore the interface between architecture and engineering. In the associated hands-on …
Students explore the interface between architecture and engineering. In the associated hands-on activity, students act as both architects and engineers by designing and building a small parking garage.
This issue of the free online magazine, Beyond Penguins and Polar Bears, …
This issue of the free online magazine, Beyond Penguins and Polar Bears, explores the amazing birds that live in or migrate to the polar regions. The issue was co-produced with the Cornell Lab of Ornithology. In addition to content knowledge articles and lesson plans, the issue includes information about bird-themed citizen science programs from the Cornell Lab of Ornithology.
This article assembles free resources from the Arctic and Antarctic Birds issue …
This article assembles free resources from the Arctic and Antarctic Birds issue of the Beyond Penguins and Polar Bears cyberzine into a unit outline based on the 5E learning cycle framework. Outlines are provided for Grades K-2 and 3-5.
Students learn how forces are used in the creation of art. They …
Students learn how forces are used in the creation of art. They come to understand that it is not just bridge and airplane designers who are concerned about how forces interact with objects, but artists as well. As "paper engineers," students create their own mobiles and pop-up books, and identify and use the forces (air currents, gravity, hand movement) acting upon them.
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