360 degree panoramic video cameras are another way of creating 3D materials. It has potential for encouraging intense observation of many kinds of phenomena and physical environments. The ability to view it using immersive viewers, or on a flat screen, lends itself to flexible use in classrooms. This workshop describes 360 videos created for STEAM teaching and learning that challenge students to observe and analyze details in the video environments.
Presentation about Ohio's accessibility system, Accessibility Manual from the Ohio Department of Education, accessibility tools, and supports and recommendations for state testing.
Are YOU prepared for almost 100% of your students to have home Internet and a device of their own? In this session, we'll take a look of what may change, what will stay the same, and how YOU can be ready, including a list of 10 tools you will use daily.
Live Q & A Doc:
The course is for everyone who is new to Google Apps for Education. This course will guide you step by step through some of the apps, such as Google Drive, Google Docs, and Google Slides.
In today's world, where we live so much of our lives on the Internet, it's critical that we teach students how to stay safe and make smart choices online. Google’s Be Internet Awesome curriculum makes it simple for educators to impart important lessons on how to be Smart, Alert,
Get ready to add some personality to your online content! In this session, we will explore how Google Slides can be utilized in conjunction with images to create a unique and engaging way to share content and links with your students. Join us as we go through the process of changing your slide background, adding linked images, incorporating your own Bitmoji, and publishing your slide to the web.
Live Q & A:
Book Creator is a free app which provide multi-media tools to create an ebook. Discover how to apply these tools within the writing process. Templates and example books are shared and can be downloaded into your own Book Creator Library and Drive. Choice Boards are also included with examples spanning Elementary to High School.
Get ready to boost your students’ excitement and get them engaged with the content! Explore how resources such as Peardeck, Nearpod, Edpuzzle, Seesaw, Breakout EDU and MORE can get your students excited about the content, and also provide you with meaningful data and feedback! Learn how to get started and take your students to the next level to empower them to be creators of content rather than just consumers.
Live Q and A:
The popularity of podcasts is growing by the day, and an increasing number of educators are utilizing podcasts as a source for information, as well as an option for students to showcase their learning. This session will explore different platforms that host podcasts and how to share podcast episodes with students. We will also examine free tech tools that would allow podcasting to be part of the curriculum.
Live Q & A:
The steps in building up a physical or offline community are the same in building an online community. In the modern era, physical communities have become disconnected in many ways. Online tactics can be used to bring up the physical community.
Staying connected is the basis of community development. Learn how to stay connected through facilitating conversations and providing information through social media, video and audio podcasts, blogs, newsletters, and other digital platforms. These digital content tools can provide additional avenues to keep the community engaged.
Live Q & A Doc:
Coding is quickly becoming one of the biggest buzz words in education. However, teaching students to code can be intimidating. Join us as we discuss techniques for teaching coding concepts such as cause and effect, logic, and problem solving. Then we’ll dive into the CS First Curriculum to explore activities, lesson plans, and more.
In this activity students examine and learn about the various jobs and skills within teaching and training careers.
A deep dive into course materials, teaching practices, and strategies for continuing to teach Code.org's Introduction to Computer Science for K5.
Over a dozen coding languages are taught in Ohio Schools - but which one is right for YOUR students? Discover the best 3 languages for beginners and the 2 most common mistakes in your K-12 coding curriculum. Beginner or advanced, guaranteed you will learn more about how to teach coding during this session !
Classroom and cultural engagement apps and tips for grades 6-12 teachers of ELLs. English language learners using technology to enhance face-to-face relationships have demonstrated a 50% increase in English literacy over peers not in similar programs (Ferlazzo).
COMPUTER SCIENCE FOR YOUR CLASSROOM: OHIO’S STANDARDS is designed to help teachers in grades K-8 better integrate the learning standards for computer science. Computer science is becoming as essential as math and writing for our future workforce. The project highlights lessons from teachers who are bringing computer science concepts to their students in various innovative ways.
Live Q & A Doc:
Have you ever wondered how you can connect your students to a global community without ever leaving your hometown? Google Hangouts allows your students to research effectively, think critically, and communicate successfully, in order to determine the mystery location of the other group. Learn how to find other classrooms to connect with, prepare and assign student roles during the hangout, and complete follow-up activities that will allow your students to build and expand on relationships for future activities.
Receive a better understanding about the reverse teaching process and take advantage of student enthusiasm for 21st Century Technology. Delve into several free iPad and Google apps, as well as other Teacher Resources, that will enable you to transform your teaching.