Aurelia will introduce students to biological adaptation using fish as the model …
Aurelia will introduce students to biological adaptation using fish as the model organism. Organisms have adaptations that help them survive in their environment, including fish. Fish live in a variety of habitats thus leading to their diversity in body form and shape. To better understand how adaptations are tailored for various environments, students will explore the coral reef enviroment. Coral reef fish are fish which live amongst or in close relation to the complex coral ecosystems with tremendous biodiversity.
In this lesson, students will use the Aurelia app to learn about …
In this lesson, students will use the Aurelia app to learn about aquatic ecosystems, the fish that live there, and the traits of different fish that make them more or less successful in each aquatic ecosystem. This is lesson three of five, which is designed to be taught in a sequence.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Augmented Reality, Smartphone.
In this lesson, students will use the Aurelia app to learn about …
In this lesson, students will use the Aurelia app to learn about aquatic ecosystems, the fish that live there, and the traits of different fish that make them more or less successful in each aquatic ecosystem. This is lesson four of five, which is designed to be taught in a sequence.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Augmented Reality, Smartphone.
In this lesson, students will use the Aurelia app to learn about …
In this lesson, students will use the Aurelia app to learn about aquatic ecosystems, the fish that live there, and the traits of different fish that make them more or less successful in each aquatic ecosystem. This is lesson five of five, which is designed to be taught in a sequence.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Augmented Reality, Smartphone.
In this lesson students will use the Makecode.microbit.org site to create block …
In this lesson students will use the Makecode.microbit.org site to create block coding projects. In addition, they will think critically about what their coding products do. Finally, they will create a combination Light & Temperature Meter.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Code Editor, Electronics Kit, Laptop/Desktop, Tablet.
In Lesson 2, students will complete three tutorials to learn about Random …
In Lesson 2, students will complete three tutorials to learn about Random Numbers, Variables, and If/Then Statements using MakeCode code blocks and Micro:bits. Then they will dissect a pre-made program by writing Pseudo-code before using it as the basis for a Board Game which the student designs.
Estimated time required: 2-3 class periods.
Technology required for this lesson: Code Editor, Electronics Kit, Laptop/Desktop, Tablet.
We all have that little voice inside our heads that reminds us …
We all have that little voice inside our heads that reminds us of all the things that went wrong during a particular experience, whether that be giving teachers feedback, visiting a classroom, or modeling a lesson for teachers. In this guidepost, coaches will learn how to use their experiences for growth. Coaches will learn how to use their experiences for growth.
Approximate time to complete this course is 4 hours. A micro-credential is available from Digital Promise upon completion.
In this lesson, students will come up with their own idea for …
In this lesson, students will come up with their own idea for a superhero and start their comic book by creating a cover. They will be working on their comic book throughout this Unit and will turn it in when it is completed.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Laptop/Desktop, Tablet.
In this lesson, students will learn about entrepreneurship by watching and reading …
In this lesson, students will learn about entrepreneurship by watching and reading about young entrepreneurs and their ideas. Then, students will design a superhero logo in order to begin to understand the concept of branding.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Laptop/Desktop, Tablet.
In this lesson, students will learn about the three pillars of sustainability: …
In this lesson, students will learn about the three pillars of sustainability: environmental, economic, and societal, and how they relate to the U.N. Sustainable Development Goals (SDGs). Then, students will apply this information in order to understand the choices they will have for their projects within this course. At the end of this lesson, students will engage in an activity where they add to their comic books by choosing from three different sustainability villains.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Laptop/Desktop, Tablet.
Lesson 4 is a step-by-step guide for the classroom which focuses on …
Lesson 4 is a step-by-step guide for the classroom which focuses on exploring and acknowledging the presence of Black people in the future and in space-related fields. It starts with students reading and discussing an interview with Samuel R. Delany. Then, students view a Black Futures artwork and information about Black astronauts, reflecting on the implications and spaces where they would like to see Black people fully represented. The lesson concludes with a design challenge task to make the best spaceship, either out of origami or recyclable trash. There is a recommended work time of 20+ minutes for building the spaceships, and students can submit their work for publishing on Instagram or email. The lesson is part of the #Kinfolk and #BlackFutures campaigns.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Augmented Reality, Internet Connectivity, Laptop/Desktop, Smartphone, Tablet, Tablet or Smartphone.
In this lesson, students will explore the structures of generalized and specialized …
In this lesson, students will explore the structures of generalized and specialized cells like brain cells, by engaging with the Looking Inside: Cells VR app, then applying that knowledge to a neuron activity worksheet. Students will then connect structure and function in a neuron by exploring neural networks and communication through the Build Your Network digital interactive. This lesson plan is 1 of 2 that are meant to be taught in sequence, as students apply the knowledge from lesson 1 to lesson 2.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Laptop/Desktop, VR Headset (Optional).
This lesson is designed to introduce students to the unique structure of …
This lesson is designed to introduce students to the unique structure of neurons and how they communicate with each other through cell structure review via the Looking Inside: Cells app and a hands-on neurotransmission game. This lesson plan is 2 of 2 that are meant to be taught in sequence, as students apply the knowledge from lesson 1 to lesson 2.
Estimated time required: 1-2 class periods.
Technology required for this lesson: Laptop/Desktop, VR Headset (Optional).
Examine specific reasons for investing in powerful family and community partnerships which …
Examine specific reasons for investing in powerful family and community partnerships which are important to the school and students within. Educators will determine the foundational components needed in my school (or classroom) to build strong family and community partnerships.
Approximate time to complete this course is 4 hours. A micro-credential is available from Digital Promise upon completion.
To better understand the role of mass and gravity in the formation …
To better understand the role of mass and gravity in the formation and existence of black holes we will model the collapse of a star into a black hole using aluminum foil. Along the way students will measure the decreasing circumference, and constant mass of their star as it collapses.
Eliminate data silos and explore data planning tools while promoting diversity of …
Eliminate data silos and explore data planning tools while promoting diversity of perspectives and encouraging collaboration. Teachers will examine collaborative structures that foster a healthy culture around data, data collection and the presentation of data to stakeholders. Teachers will define what a collaborative data culture looks like in their classrooms and in their schools.
Approximate time to complete this course is 3 hours. A micro-credential is available from Digital Promise upon completion.
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