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Make and Control a Servo Arm with Your Computer
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Computer-controlled servos enable industrial robots to manufacture everything from vehicles to smartphones. For this maker challenge, students control a simple servo arm by sending commands with their computers to Arduinos using the serial communication protocol. This exercise walks students through the (sometimes) unintuitive nuances of this protocol, so by the end they can directly control the servo position with the computer. Once students master the serial protocol, they are ready to build some suggested interactive projects using the computer or “cut the cord” and get started with wireless Bluetooth or XBee communication.

Subject:
Computer Science
Engineering
Physical Science
Physics
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
MakerChallenges
Author:
Daniel Godrick
Date Added:
02/28/2018
Making & Breaking: The Rock Cycle
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Students learn the components of the rock cycle and how rocks can change over time under the influence of weathering, erosion, pressure and heat. They learn about geotechnical engineering and the role these engineers play in the development of an area of land, the design and placement of new structures, and detection of natural disasters.

Subject:
Earth and Space Science
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Abigail Watrous
Denise W. Carlson
Malinda Schaefer Zarske
Date Added:
09/18/2014
Making Decisions: Packaging and the Environment
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Students redesign and justify the packaging used in consumer products. Design criteria include reducing the amount of packaging material by 25%.

Subject:
Engineering
Environmental Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
K. M. Samuelson
Martha Cyr
Date Added:
09/18/2014
Making E-Textile Masks
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Students learn about engineering applications in artistic venues by designing and creating eye masks that each contain three LEDs. They explore parallel circuits with their LEDs, and sew with conductive thread to create light-up displays on their masks, gaining hands-on experience in using engineering technologies as well as custom product design and assembly.

Subject:
Engineering
Physics
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Angela Sheehan
Sabina Schill
Date Added:
02/03/2017
Making Electricity at a Coal-Burning Plant
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This video from KET traces the energy transformations that occur when coal is burned to produce electricity. Some of the mechanical processes are also described.

Subject:
Career and Technical Education
Chemistry
Engineering
Manufacturing
Physics
Science
Material Type:
Lesson
Provider:
PBS LearningMedia
Author:
KET
The William and Flora Hewlett Foundation
Date Added:
08/19/2009
Making "Magic" Sidewalks of Pervious Pavement
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Educational Use
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Students use everyday building materials sand, pea gravel, cement and water to create and test pervious pavement. They learn what materials make up a traditional, impervious concrete mix and how pervious pavement mixes differ. Groups are challenged to create their own pervious pavement mixes, experimenting with material ratios to evaluate how infiltration rates change with different mix combinations.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brigith Soto
Jennifer Butler
Krysta Porteus
Maya Trotz
Ryan Locicero
William Zeman
Date Added:
09/18/2014
Making Model Microfluidic Devices Using JELL-O
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Educational Use
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Students create large-scale models of microfluidic devices using a process similar to that of the PDMS and plasma bonding that is used in the creation of lab-on-a-chip devices. They use disposable foam plates, plastic bendable straws and gelatin dessert mix. After the molds have hardened overnight, they use plastic syringes to inject their model devices with colored fluid to test various flow rates. From what they learn, students are able to answer the challenge question presented in lesson 1 of this unit by writing individual explanation statements.

Subject:
Engineering
Life Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Michelle Woods
Date Added:
09/18/2014
Making Moon Craters
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Educational Use
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As a weighted plastic egg is dropped into a tub of flour, students see the effect that different heights and masses of the same object have on the overall energy of that object while observing a classic example of potential (stored) energy transferred to kinetic energy (motion). The plastic egg's mass is altered by adding pennies inside it. Because the egg's shape remains constant, and only the mass and height are varied, students can directly visualize how these factors influence the amounts of energy that the eggs carry for each experiment, verified by measurement of the resulting impact craters. Students learn the equations for kinetic and potential energy and then make predictions about the depths of the resulting craters for drops of different masses and heights. They collect and graph their data, comparing it to their predictions, and verifying the relationships described by the equations. This classroom demonstration is also suitable as a small group activity.

Subject:
Engineering
Physics
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Eric Anderson
Irene Zhao
Jeff Kessler
Date Added:
10/14/2015
Making Sense of Sensors: Visualizing Sensor Data
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The goal of this maker challenge is to demystify sensors, in particular the ambient light sensor, and to map its readings visually. In today’s world, we make sense of the environment around us by filling it with sensors, and we use output devices to display real-time data in a meaningful way. Take any smartphone as an example. Aside from the embedded camera and microphone, a number of other sensors collect a wide range of data. Depending upon the model, these sensors may collect data on proximity, motion, ambient light, moisture, compass, and touch. Some of these data are directly visualized through an app, while many operate internally and without a user interface, just below the surface of the screen. In order to become more familiar with the technology that we use (and often take for granted) on a daily basis, your challenge is to assemble a light sensor circuit, observe its readings using the Arduino Serial Monitor, and then create your own unique visualization by interfacing with the Processing software. Students learn how to use calibration and smoothing to capture a better picture of the data. Afterwards, they share their visualizations with the entire class. The time required for this challenge depends on students’ prior knowledge of Arduino and Processing software. Background resources for beginners help students get up to speed on microcontroller hardware and offer additional challenges for intermediate and advanced users.

Subject:
Computer Science
Engineering
Mathematics
Measurement and Data
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
MakerChallenges
Author:
Andrew Rose
Date Added:
11/13/2018
Making Sound-Reactive Clothing
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Educational Use
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Students apply sound-activated light-up EL wire to create personalized light-up clothing outfits. During the project, students become familiar with the components, code and logic to complete circuits and employ their imaginations to real-world applications of technology. Acting as if they are engineers, students are challenged to incorporate electroluminescent wire to regular clothing to make attention-getting safety clothing for joggers and cyclists. Luminescent EL wire stays cool, making it ideal to sew into wearable projects. They use the SparkFun sound detector and the EL sequencer circuit board to flash the EL wire to the rhythm of ambient sound, such as music, clapping, talking—or roadway traffic sounds! The combination of sensors, microcontrollers and EL wire enables a wide range of feedback and control options.

Subject:
Computer Science
Engineering
Physics
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Jen Foxbot
Kent Kurashima
Rachel Sharpe
Sabina Schill
Date Added:
02/13/2018
Making the Connection
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Graph theory is a visual way to represent relationships between objects. One of the simplest uses of graph theory is a family tree that shows how different people are related. Another application is social networks like Facebook, where a network of "friends" and their "friends" can be represented using graphs. Students learn and apply concepts and methods of graph theory to analyze data for different relationships such as friendships and physical proximity. They are asked about relationships between people and how those relationships can be illustrated. As part of the lesson, students are challenged to find the social graph of their friends. This prepares students for the associated activity during which they simulate and analyze the spread of disease using graph theory by assuming close proximity to an infected individual causes the disease to spread.

Subject:
Engineering
Mathematics
Science
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Steve Hamersky
Date Added:
09/18/2014
Manned Mission to Mars
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This lesson will discuss the details for a possible future manned mission to Mars. The human risks are discussed and evaluated to minimize danger to astronauts. A specialized launch schedule is provided and the different professions of the crew are discussed. Once on the surface, the crew's activities and living area will be covered, as well as how they will make enough fuel to make it off the Red Planet and return home.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Chris Yakacki
Daria Kotys-Schwartz
Geoffrey Hill
Janet Yowell
Malinda Schaefer Zarske
Date Added:
09/18/2014
Manufacturing Technologies: Making a Picture Frame
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Educational Use
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The basic processes involved in manufacturing systems are demonstrated while students produce their own picture frames. They learn about cutting, shaping, assembly, joining and finishing, as well as attention to quality, safety and production quantity.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Esra Unluaslan
Date Added:
09/18/2014
Many Paths
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Students explore the composition and practical application of parallel circuitry, compared to series circuitry. Students design and build parallel circuits and investigate their characteristics, and apply Ohm's law.

Subject:
Engineering
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Daria Kotys-Schwartz
Denise Carlson
Janet Yowell
Malinda Schaefer Zarske
Sabre Duren
Xochitl Zamora Thompson
Date Added:
09/18/2014
Mapper's Delight: Lesson 1 - Intro to Mappers Delight 101
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Mapper's Delight is an iPhone app that shows how rappers cover the globe with references to cities, neighborhoods and regions, using augmented reality to put music and language at your fingertips. With access to data from 1 million transcribed song lyrics, explorers discover how the world's most popular form of poetry and performance engages language arts, STEM, and cultural and data literacy for the 21st century.

Estimated time required: 1 class period.

Technology required for this lesson: Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
Engineering
English Language Arts
Geography
History
Interdisciplinary, Project-based, and Real-World Learning
Mathematics
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Rap Research Lab
Date Added:
09/20/2023
Mapper's Delight: Lesson 2 - I Get Around
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Rap music is often about the first person narrative point of view. When one listens to rap they are listening to a story about a person who, like any other author, comes from a specific community, in a specific time and a specific place. That community may be separated or distinguished from that of the listener by media, history, or experience, but in many ways they are still connected. The artist is, at the same time, a unique expression of the community they claim to represent (local perspective) and someone who is subject to the same generalizations when they are viewed from someone not of that community (visitor’s perspective).

Estimated time required: 1 class period.

Technology required for this lesson: Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
Engineering
English Language Arts
Geography
History
Interdisciplinary, Project-based, and Real-World Learning
Mathematics
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Rap Research Lab
Date Added:
09/20/2023
Mapper's Delight: Lesson 3 - Where In The World
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Students will use mathematical concepts (plotting points, slope, equations) and Social Studies (geography) to Map their way around the globe.

Estimated time required: 1 class period.

Technology required for this lesson: Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
Engineering
English Language Arts
Geography
History
Interdisciplinary, Project-based, and Real-World Learning
Mathematics
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Rap Research Lab
Date Added:
09/20/2023
Mapper's Delight: Lesson 4 - The Rap Triangle
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Educational Use
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Students will use mathematical concepts (plotting points, slope, equations) and Social Studies (geography) to Map their way around the globe.

Estimated time required: 1 class period.

Technology required for this lesson: Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
Engineering
English Language Arts
Geography
History
Interdisciplinary, Project-based, and Real-World Learning
Mathematics
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Rap Research Lab
Date Added:
09/20/2023
Mapper's Delight: Lesson 5 - Rummaging the Rap Almanac
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Educational Use
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Using the Rap Almanac database students will be able to run simple and/or advanced searches using keyword words, rhyme phrases, people, places, or by the complexity of text found in hip hop lyrics.

Estimated time required: 1 class period.

Technology required for this lesson: Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
Engineering
English Language Arts
Geography
History
Interdisciplinary, Project-based, and Real-World Learning
Mathematics
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Rap Research Lab
Date Added:
09/20/2023