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How to Pull Something Heavy
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Educational Use
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Students measure and analyze forces that act on vehicles pulling heavy objects while moving at a constant speed on a frictional surface. They study how the cars interact with their environments through forces, and discover which parameters in the design of the cars and environments could be altered to improve vehicles' pulling power. This LEGO® MINDSTORMS® based activity is geared towards, but not limited to, physics students.

Subject:
Engineering
Mathematics
Physics
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Irina Igel
Date Added:
09/18/2014
How to be a Great Navigator!
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Educational Use
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In this lesson, students will learn how great navigators of the past stayed on course that is, the historical methods of navigation. The concepts of dead reckoning and celestial navigation are discussed.

Subject:
Engineering
Mathematics
Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Jeff White
Malinda Schaefer Zarske
Penny Axelrad
Date Added:
09/18/2014
Human Genome Project
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Educational Use
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This video segment from NOVA: "Cracking the Code of Life" looks at the meaning and significance of the effort to decode the human genome.

Subject:
Engineering
Life Science
Science
Material Type:
Activity/Lab
Provider:
PBS LearningMedia
Author:
National Science Foundation
WGBH Educational Foundation
Date Added:
09/26/2003
HydroViz Virtual Hydrologic Observatory
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CC BY-NC-SA
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HydroViz is an educational "virtual" hydrologic observatory developed for a "real" watershed and is based on integration of field data, remote sensing observations and computer simulations of hydrologic variables and processes. The main purpose of HydroViz is to support hydrology education in engineering and earth science courses.

Subject:
Earth and Space Science
Engineering
Science
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Author:
Douglas Williams
Emad Habib
Yuxin Ma
Date Added:
02/24/2021
Ice, Ice, Baby
Conditional Remix & Share Permitted
CC BY-SA
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This article describes two hands-on lessons to teach elementary and middle school students about ice, glaciers, and climate change in the polar regions.

Subject:
Earth and Space Science
Science
Material Type:
Lesson Plan
Provider:
Ohio State University College of Education and Human Ecology
Provider Set:
Beyond Penguins and Polar Bears: An Online Magazine for K-5 Teachers
Author:
Cheri Hamilton
Date Added:
02/09/2021
Ice Sculptures
Conditional Remix & Share Permitted
CC BY-SA
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This nonfiction article, written for students in grades 4-5, explores the ways in which glaciers shape the Earth's land. Modified versions are available for students in younger grades.

Subject:
Earth and Space Science
Science
Material Type:
Lesson Plan
Provider:
Ohio State University College of Education and Human Ecology
Provider Set:
Beyond Penguins and Polar Bears: An Online Magazine for K-5 Teachers
Author:
Stephen Whitt
Date Added:
02/09/2021
Icebergs and Glaciers - Issue 15, August 2009
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CC BY-SA
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This issue of the free online magazine, Beyond Penguins and Polar Bears, contains content knowledge and instructional resources about icebergs and glaciers and the scientific principles of density and buoyancy.

Subject:
Earth and Space Science
Science
Material Type:
Lesson Plan
Provider:
Ohio State University College of Education and Human Ecology
Provider Set:
Beyond Penguins and Polar Bears: An Online Magazine for K-5 Teachers
Author:
The Ohio State University
Date Added:
02/09/2021
Icebergs and Glaciers: Unit Outlines
Conditional Remix & Share Permitted
CC BY-SA
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This article assembles free resources from the Icebergs and Glaciers issue of the Beyond Penguins and Polar Bears cyberzine into a unit outline based on the 5E learning cycle framework. Outlines are provided for Grades K-2 and 3-5.

Subject:
Earth and Space Science
Science
Material Type:
Lesson Plan
Provider:
Ohio State University College of Education and Human Ecology
Provider Set:
Beyond Penguins and Polar Bears: An Online Magazine for K-5 Teachers
Author:
Jessica Fries-Gaither
Date Added:
02/09/2021
Immersive Media Design Thinking: Ready Set Design!
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Educational Use
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In this lesson students will learn about a process called “Design Thinking.” First, they will complete a hands-on activity called “Ready, Set, Design!” where they will build rough prototypes out of simple craft supplies. Then, they will take a closer look at the design thinking process by analyzing their experience in an activity worksheet.

Estimated time required: 1-2 class periods.

Technology required for this lesson: Laptop/Desktop, Tablet.

Subject:
21st Century Skills
Arts
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
The Impact of Technology: Cars
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Educational Use
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This video segment adapted from A Science Odyssey looks at the invention of the automobile and the development of mass production.

Subject:
Career and Technical Education
Engineering
Manufacturing
Science
Material Type:
Activity/Lab
Provider:
PBS LearningMedia
Author:
National Science Foundation
WGBH Educational Foundation
Date Added:
02/20/2004
Industrial Drawings
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Educational Use
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Smithsonian site enlightens users in the field of Industrial Engineering by inviting them to view samples of industrial drawings. Some are working drawings, others are more finished and still, others are printed. They visually document American industrial creativity from inventors' thought to hand to the factory floor.

Subject:
Mathematics
Science
Material Type:
Reading
Provider:
Smithsonian Institution
Provider Set:
Smithsonian Libraries
Date Added:
08/24/2023
Inquiry Discussion of Simple Machines
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a guided inquiry discussion to introduce machines and to identify types of simple machines

Subject:
Engineering
Physics
Science
Material Type:
Activity/Lab
Assessment
Lesson Plan
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Author:
Jason Olson
Date Added:
02/24/2021
Integrating Science and Math: Weather and Data Analysis
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CC BY-SA
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This article discusses how the study of weather can meet the NCTM Data Analysis and Probability standard. Links to lessons for grades K-2 and 3-5 are provided.

Subject:
Earth and Space Science
Science
Material Type:
Lesson Plan
Provider:
Ohio State University College of Education and Human Ecology
Provider Set:
Beyond Penguins and Polar Bears: An Online Magazine for K-5 Teachers
Author:
Jessica Fries-Gaither
Date Added:
02/09/2021
Interactive Image Project (Lesson 3 of 4): Ideate and Prototype
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Educational Use
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In this lesson, students will ideate (brainstorm) ideas for their ThingLink projects and visuals/posters. Then, students will create a prototype of their poster using paper, pencil, and coloring implements. Finally, students will create their ThingLink prototypes. Students should only work on the materiel that corresponds to their project choice. For example: if a student chose Project 1A, they would only work on the Project 1A content.

Estimated time required: 2-3 class periods.

Technology required for this lesson: Camera, Design Software, Laptop/Desktop, Smartphone, Tablet, VR Headset (Optional).

Subject:
21st Century Skills
Arts
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
Interactive Image Project (Lesson 4 of 4): Test and Submit
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Educational Use
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In this lesson, students will share their projects with their peers, give/receive feedback on each other’s projects, export and submit their designs, and answer a series of reflection questions. Note 1: the lessons for 1A, 1B, and 1C are almost identical in this section. This is a great chance for students to teach each other about their specific project choice and user!

Estimated time required: 1-2 class periods.

Technology required for this lesson: Camera, Design Software, Laptop/Desktop, Smartphone, Tablet, VR Headset (Optional).

Subject:
21st Century Skills
Arts
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
Interactive Images (Lesson 2 of 3): 360 Images
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Educational Use
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In this lesson, students will learn about 360 images and virtual reality. Then students will create their own “VR” show and tell experience using ThingLink and 360 images. Students can capture 360 images on a 360 Camera, smartphone, or use ThingLink’s pre-made media library.

Estimated time required: 1-2 class periods.

Technology required for this lesson: Camera, Design Software, Laptop/Desktop, Smartphone, Tablet, VR Headset (Optional).

Subject:
21st Century Skills
Arts
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023