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Media Balance Is Important
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How do we find a happy balance between our online and offline activities? Students consider the feelings of themselves and others when making decisions about when, where, and how much to use technology. Approximately 25 mins.

LESSON OBJECTIVES: Know when and why to take breaks from device time. Consider the feelings of people around them, even when engaged in fun online activities.

Subject:
21st Century Skills
Digital Citizenship
Information, Media and Technological Literacy
Technology
Material Type:
Lesson Plan
Provider:
Common Sense Education
Provider Set:
Digital Citizenship
Date Added:
04/21/2022
Media Literacy Choice Board
Conditional Remix & Share Permitted
CC BY-NC-SA
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This choice board, created from Google Slides, includes 15 different eBooks about media literacy. Be smart about what you see on social media. Learn more about how to find the facts on social media from these eBooks. Share this choice board directly with students and allow them to choose the eBooks they would like to read to learn more about the topic.

Subject:
21st Century Skills
Information, Media and Technological Literacy
Material Type:
Interactive
Reading
Provider:
INFOhio
Author:
INFOhio Staff
Date Added:
07/23/2024
Meet David Ruggles [Lesson 15 of 20]
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Educational Use
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This is a lesson on David Ruggles, a 19th-century Black activist and abolitionist, who made contributions to the struggle for Black freedom and equality. The lesson aims to educate students about his life, impact and his relevance in the context of enclaves, Afrofuturism, and Black Futures. The lesson begins with the students experiencing augmented reality technology and observing the David Ruggles artwork. Students then engage in group discussions, taking notes on their observations, and sharing their findings with the class. The students read a Zoom-In on Frederick Douglass and Hydrotherapy, exploring symbols related to David Ruggles, and depicting one such symbol. In the final wrap-up session, the students will create social media-style videos on different topics related to David Ruggles, which they will share with the teacher and potentially post on Instagram to spread the word.

Estimated time required: 1-2 class periods.

Technology required for this lesson: Augmented Reality, Internet Connectivity, Smartphone, Tablet, Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
English Language Arts
History
Interdisciplinary, Project-based, and Real-World Learning
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Movers and Shakers NYC
Date Added:
09/20/2023
Meet Seneca Village [Lesson 17 of 20]
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Educational Use
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This lesson focuses on exploring Seneca Village, a Black enclave in 19th-century New York City, through augmented reality portals, artifacts, and reports. The objective of the lesson is for students to understand the significance of Seneca Village for the Black community and its impact on Black history and culture. Students will use augmented reality technology to observe the Seneca Village art and discuss their observations in small groups. Next, they work together in small groups to read a Seneca Village biography and a Zoom-In article about Black people in New York in hopes of being able to answer trivia questions.Questions cover topics such as the purpose of Black people acquiring property in Seneca Village, the impact of Central Park on the village, the significance of Seneca Village in the Underground Railroad, and the reasons for its eventual demolition.

Estimated time required: 1-2 class periods.

Technology required for this lesson: Augmented Reality, Internet Connectivity, Laptop/Desktop, Smartphone, Tablet, Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
English Language Arts
History
Interdisciplinary, Project-based, and Real-World Learning
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Movers and Shakers NYC
Date Added:
09/20/2023
Meet the Young Lords [Lesson 19 of 20]
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This lesson focuses on the history and impact of the Young Lords Party. The lesson objectives are to analyze the history of the party and its impact on communities, understand the relationship between the party and enclaves, Afrofuturism, and Black Futures through augmented reality and art, read their biography and Zoom-In, craft text-dependent questions, and create a podcast script. Students interact with a monument, craft text-dependent questions based on the information they analyzed and create a podcast concept that incorporates the use of technology and art. They also pitch their concept to another group for feedback. Finally, they record a video pitch, incorporating feedback from their peers, and sharing it via email or on Instagram. The lesson also includes extensions such as allowing students 20 minutes of work time to record the video. This lesson provides students with an opportunity to think critically and creatively.

Estimated time required: 1-2 class periods.

Technology required for this lesson: Augmented Reality, Internet Connectivity, Laptop/Desktop, Smartphone, Tablet, Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
English Language Arts
History
Interdisciplinary, Project-based, and Real-World Learning
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Movers and Shakers NYC
Date Added:
09/20/2023
Micro:bit Project (Lesson 1 of 5): Project Overview
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This is an applied project where your students will choose from three different project options, then use the design thinking process to create a Micro:bit project that solves their user’s problem. In Lesson 1, each student will read all three project overviews. Then, they will choose the project they want to work on for the remaining lessons in the project!

Estimated time required: 1-2 class periods.

Technology required for this lesson: Code Editor, Electronics Kit, Laptop/Desktop, Tablet.

Subject:
21st Century Skills
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
Micro:bit Project (Lesson 2 of 5): Empathize and Define
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In this lesson, students will learn more about their user and complete the first two steps in the Design Thinking process: Empathize and Define. They will then read about three different users and select one for their project! Students should only work on the material that corresponds to their project choice. For example: if a student chose Project 2A, they would only work on the Project 2A content.

Estimated time required: 1-2 class periods.

Technology required for this lesson: Code Editor, Electronics Kit, Laptop/Desktop, Tablet.

Subject:
21st Century Skills
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
Micro:bit Project (Lesson 3 of 5): Ideate and Sketch
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In this lesson, students will ideate and sketch designs for their micro:bits project. Additionally, they will create a budget for their prototype. Note: the presentation and worksheet for this lesson are the same for all project choices. Regardless of project choice, all students will brainstorm and sketch ideas!

Estimated time required: 1-2 class periods.

Technology required for this lesson: Code Editor, Electronics Kit, Laptop/Desktop, Tablet.

Subject:
21st Century Skills
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
Micro:bit Project (Lesson 4 of 5): Prototype
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In this lesson, students will use Micro:bits and MakeCode to create a prototype of their wearable. Note: Students will all be working on their prototypes during this lesson, regardless of project choice.

Estimated time required: 2-3 class periods.

Technology required for this lesson: Code Editor, Electronics Kit, Laptop/Desktop, Tablet.

Subject:
21st Century Skills
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Mathematics
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
Micro:bit Project (Lesson 5 of 5): Test, Share, and Submit
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In this lesson, students will finalize their Micro:bits wearables, create a poster advertisement for their project, share their project with their peers, give/receive feedback on each other’s projects, submit their designs, and answer a series of reflection questions. Note: the content for 2A, 2B, and 2C are almost identical in this section. This is a great chance for students to teach each other about their specific project choice and user!

Estimated time required: 1-2 class periods.

Technology required for this lesson: Code Editor, Electronics Kit, Laptop/Desktop, Tablet.

Subject:
21st Century Skills
Creativity and Innovation
Engineering
Interdisciplinary, Project-based, and Real-World Learning
Science
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
J. Orin Edson Entrepreneurship + Innovation Institute at Arizona State University
Date Added:
09/20/2023
The Midwest Center for Holocaust Education
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All MCHE materials are appropriate for grades 7th and up only. We encourage you to explore the many options and resources we have available. The Midwest Center for Holocaust Education (MCHE) was founded in 1993 by Holocaust survivors Isak Federman and Jack Mandelbaum. We teach the history of the Holocaust, applying its lessons to counter indifference, intolerance, and genocide. Located at the Jewish Community Campus in Overland Park, MCHE reaches thousands of youths and adults each year through school and community outreach programs, often offered in cooperation with other not-for-profits. More than 400 individuals are current members of MCHE. An operating endowment totaling over $2 million is prudently invested to ensure the future operations of the organization. Other sources of revenue include annual memberships, grants, tribute donations, and program fees, as well as sales of books and documentary films based on local testimony of eyewitnesses to the Holocaust. We are a 501(c)(3), and donations to MCHE are fully tax-deductible as allowed by law.

At the invitation of the Jewish Federation of Greater Kansas City, the Midwest Center for Holocaust Education joined the Federation’s list of partner agencies in June 1996. Within the family of Federation agencies, we are unique in the bridges we build to the non-Jewish community. This priority is reflected in our board of directors, more than one-third of which is not Jewish.

Subject:
21st Century Skills
English Language Arts
Leadership and Responsibility
Reading for Literacy in History/Social Studies
Material Type:
Teaching/Learning Strategy
Author:
Midwest Center for Holocaust Education
Date Added:
07/20/2021
Mobile Device Tips
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Educational Use
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In this free tutorial, get tips and tricks to ensure you're getting the most out of your smartphone.

Lessons include: (1) What is Bluetooth?. Learn all about what Bluetooth is and how it works with your device. (2) Understanding App Permissions. Learn how app permissions work. (3) 5 Hidden iOS Features. Check out these hidden iOS features. (4) How to Remove Apps from Your iPhone. Here's how to remove apps from your device. (5) 5 Things You Didn't Know You Could Do with Your Smartphone. Use these five helpful smartphone tips and tricks to get the most out of your device, whether you're using an Android, iPhone, or iPad. (6) Name that Tune with Shazam and SoundHound. Use these apps to find the names of songs you hear on the radio. (7) How to Scan Documents with a Smartphone. Learn how to scan documents using your smartphone. (8) How to Use Your Smartphone as an Alarm Clock. Here's how to use your smartphone as an alarm clock. (9) Too Many Screens. Learn how a GCFLearnFree.org staff member dealt with too many digital devices.

Subject:
21st Century Skills
Technology
Material Type:
Lesson
Provider:
GCFGlobal
Date Added:
04/02/2024
Money Basics
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Educational Use
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In this free tutorial, learn skills like creating a budget, managing a checking account, and planning for retirement.

Lessons include: (1) Why Financial Literacy?. Having a good understanding of personal finance and money management are valuable skills for today and tomorrow.

Subject:
21st Century Skills
Financial Literacy
Life Skills
Material Type:
Lesson
Provider:
GCFGlobal
Date Added:
04/02/2024
Mouse Tutorial
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Educational Use
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Use this interactive tutorial to learn how to use a computer mouse.

Lessons include: (1) Mouse Tutorial. Use this interactive tutorial to build proficiency with a computer mouse by playing a series of mini-games.

Subject:
21st Century Skills
Technology
Material Type:
Lesson
Provider:
GCFGlobal
Date Added:
04/02/2024
Move It! Colection Collection
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Educational Use
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Move It! focuses on physical activity, label reading, Geocaching, sugary drinks, and bullying. Fuel It! emphasizes the importance of nutrition and demonstrates children creating their own after school fuel recipes. Cool It! teaches children self-awareness and confidence through yoga and goal setting.

Subject:
21st Century Skills
Material Type:
Module
Provider:
PBS LearningMedia
Date Added:
11/06/2023
Movie Magic! Choice Board
Conditional Remix & Share Permitted
CC BY-NC-SA
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This choice board, created from Google Slides, includes 12 different eBooks and videos about the making of movies. Are you curious about what it takes to create a movie? Explore behind the scenes and learn more about Hollywood and the artists who work there. Share this choice board directly with students and allow them to choose the eBooks they would like to read to learn more about the topic.

Subject:
21st Century Skills
Arts
Drama and Theatre
Film
Information, Media and Technological Literacy
Material Type:
Interactive
Provider:
INFOhio
Author:
INFOhio Staff
Date Added:
10/18/2024
Museum of Modern Art: Kinfolk 2040 [Lesson 14 of 20]
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Educational Use
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This lesson is about exploring the importance of challenging dominant narratives in history and the role of augmented reality in doing so. A field trip to the New York, New Publics exhibit is recommended but not required. Students will examine the wallwork Kinfolk 2040. They will also complete a Time + Memory survey to analyze the impact of time and memory on Black identity and history. Through various activities and discussions, students will reflect on how they can understand the interplay between time, memory, and identity to shape the pursuit of Black Futures.

Estimated time required: 1-2 class periods.

Technology required for this lesson: Augmented Reality, Internet Connectivity, Smartphone, Tablet, Tablet or Smartphone.

Subject:
21st Century Skills
American History
Arts
Creativity and Innovation
English Language Arts
History
Interdisciplinary, Project-based, and Real-World Learning
Music
Science
Social Studies
Technology
Material Type:
Lesson Plan
Provider:
Verizon
Provider Set:
Verizon Innovative Learning HQ - Lessons and Apps
Author:
Movers and Shakers NYC
Date Added:
09/20/2023